Text


Object Hierarchy:

Clutter.Text Clutter.Text Clutter.Text Clutter.Actor Clutter.Actor Clutter.Actor->Clutter.Text GLib.InitiallyUnowned GLib.InitiallyUnowned GLib.InitiallyUnowned->Clutter.Actor GLib.Object GLib.Object GLib.Object->GLib.InitiallyUnowned Atk.Implementor Atk.Implementor Atk.Implementor->Clutter.Text Atk.Implementor->Clutter.Actor Clutter.Animatable Clutter.Animatable Clutter.Animatable->Clutter.Text Clutter.Animatable->Clutter.Actor Clutter.Container Clutter.Container Clutter.Container->Clutter.Text Clutter.Container->Clutter.Actor Clutter.Scriptable Clutter.Scriptable Clutter.Scriptable->Clutter.Text Clutter.Scriptable->Clutter.Actor

Description:

[ CCode ( type_id = "clutter_text_get_type ()" ) ]
[ Version ( since = "1.0" ) ]
public class Text : Actor, Implementor, Animatable, Container, Scriptable

The Text struct contains only private data.


Namespace: Clutter
Package: clutter-1.0

Content:

Properties:

Creation methods:

Methods:

Signals:

Inherited Members:

All known members inherited from class Clutter.Actor
All known members inherited from class GLib.Object
All known members inherited from interface Atk.Implementor
All known members inherited from interface Clutter.Animatable
All known members inherited from interface Clutter.Scriptable



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