[ Version ( since = "0.6" ) ]
public Vertex apply_relative_transform_to_point (Actor? ancestor, Vertex point)
Transforms point
in coordinates relative to the actor into ancestor-relative coordinates using the relevant transform stack
(i.e. scale, rotation, etc).
If ancestor
is null
the ancestor will be the Stage. In this
case, the coordinates returned will be the coordinates on the stage before the projection is applied. This is different from the behaviour
of apply_transform_to_point.
this |
A Actor |
ancestor | |
point |
A point as Vertex |
vertex |
The translated Vertex |