[ Version ( since = "1.12" ) ]
public void set_rotation_angle (RotateAxis axis, double angle)
Sets the angle
of rotation of a Actor on the given axis
.
This function is a convenience for setting the rotation properties rotation_angle_x, rotation_angle_y, and rotation_angle_z.
The center of rotation is established by the pivot_point property.
this |
a Actor |
axis |
the axis to set the angle one |
angle |
the angle of rotation, in degrees |