transition_stopped


Description:

[ Version ( since = "1.12" ) ]
public signal void transition_stopped (string name, bool is_finished)

The transition_stopped signal is emitted once a transition is stopped; a transition is stopped once it reached its total duration (including eventual repeats), it has been stopped using stop, or it has been removed from the transitions applied on actor, using remove_transition.

Parameters:

name

the name of the transition

is_finished

whether the transition was finished, or stopped




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