[ Version ( since = "1.12" ) ]
public void get_translation (out float translate_x, out float translate_y, out float translate_z)
Retrieves the translation set using set_translation.
this |
a Actor |
translate_x |
return location for the X component of the translation, or |
translate_y |
return location for the Y component of the translation, or |
translate_z |
return location for the Z component of the translation, or |