Clone


Object Hierarchy:

Clutter.Clone Clutter.Clone Clutter.Clone Clutter.Actor Clutter.Actor Clutter.Actor->Clutter.Clone GLib.InitiallyUnowned GLib.InitiallyUnowned GLib.InitiallyUnowned->Clutter.Actor GLib.Object GLib.Object GLib.Object->GLib.InitiallyUnowned Atk.Implementor Atk.Implementor Atk.Implementor->Clutter.Clone Atk.Implementor->Clutter.Actor Clutter.Animatable Clutter.Animatable Clutter.Animatable->Clutter.Clone Clutter.Animatable->Clutter.Actor Clutter.Container Clutter.Container Clutter.Container->Clutter.Clone Clutter.Container->Clutter.Actor Clutter.Scriptable Clutter.Scriptable Clutter.Scriptable->Clutter.Clone Clutter.Scriptable->Clutter.Actor

Description:

[ CCode ( type_id = "clutter_clone_get_type ()" ) ]
[ Version ( since = "1.0" ) ]
public class Clone : Actor, Implementor, Animatable, Container, Scriptable

The Clone structure contains only private data and should be accessed using the provided API


Namespace: Clutter
Package: clutter-1.0

Content:

Properties:

Creation methods:

Methods:

Inherited Members:

All known members inherited from class Clutter.Actor
All known members inherited from class GLib.Object
All known members inherited from interface Atk.Implementor
All known members inherited from interface Clutter.Animatable
All known members inherited from interface Clutter.Scriptable



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