Box


Object Hierarchy:

Clutter.Box Clutter.Box Clutter.Box Clutter.Actor Clutter.Actor Clutter.Actor->Clutter.Box GLib.InitiallyUnowned GLib.InitiallyUnowned GLib.InitiallyUnowned->Clutter.Actor GLib.Object GLib.Object GLib.Object->GLib.InitiallyUnowned Atk.Implementor Atk.Implementor Atk.Implementor->Clutter.Box Atk.Implementor->Clutter.Actor Clutter.Animatable Clutter.Animatable Clutter.Animatable->Clutter.Box Clutter.Animatable->Clutter.Actor Clutter.Container Clutter.Container Clutter.Container->Clutter.Box Clutter.Container->Clutter.Actor Clutter.Scriptable Clutter.Scriptable Clutter.Scriptable->Clutter.Box Clutter.Scriptable->Clutter.Actor

Description:

[ CCode ( type_id = "clutter_box_get_type ()" ) ]
[ Version ( since = "1.2" ) ]
public class Box : Actor, Implementor, Animatable, Container, Scriptable

The Box structure contains only private data and should be accessed using the provided API


Namespace: Clutter
Package: clutter-1.0

Content:

Properties:

Creation methods:

Methods:

Inherited Members:

All known members inherited from class Clutter.Actor
All known members inherited from class GLib.Object
All known members inherited from interface Atk.Implementor
All known members inherited from interface Clutter.Animatable
All known members inherited from interface Clutter.Scriptable



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