A layout manager using constraints to describe relations between widgets.
`GtkConstraintLayout` is a layout manager that uses relations between widget attributes, expressed via [[email protected]] instances, to measure and allocate widgets.
### How do constraints work
Constraints are objects defining the relationship between attributes of a widget; you can read the description of the [ [email protected]] class to have a more in depth definition.
By taking multiple constraints and applying them to the children of a widget using `GtkConstraintLayout`, it's possible to describe complex layout policies; each constraint applied to a child or to the parent widgets contributes to the full description of the layout, in terms of parameters for resolving the value of each attribute.
It is important to note that a layout is defined by the totality of constraints; removing a child, or a constraint, from an existing layout without changing the remaining constraints may result in an unstable or unsolvable layout.
Constraints have an implicit "reading order"; you should start describing each edge of each child, as well as their relationship with the parent container, from the top left (or top right, in RTL languages), horizontally first, and then vertically.
A constraint-based layout with too few constraints can become "unstable", that is: have more than one solution. The behavior of an unstable layout is undefined.
A constraint-based layout with conflicting constraints may be unsolvable, and lead to an unstable layout. You can use the [ [email protected]:strength] property of [[email protected]] to "nudge" the layout towards a solution.
### GtkConstraintLayout as GtkBuildable
`GtkConstraintLayout` implements the [[email protected]] interface and has a custom "constraints" element which allows describing constraints in a [[email protected]] UI file.
An example of a UI definition fragment specifying a constraint:
```xml <object class="GtkConstraintLayout"> <constraints> <constraint target="button" target-attribute="start" relation="eq" source="super" source-attribute="start" constant="12" strength="required" /> <constraint target="button" target-attribute="width" relation="ge" constant="250" strength="strong" /> </constraints> </object> ```
The definition above will add two constraints to the GtkConstraintLayout:
The "target" and "target-attribute" attributes are required.
The "source" and "source-attribute" attributes of the "constraint" element are optional; if they are not specified, the constraint is assumed to be a constant.
The "relation" attribute is optional; if not specified, the constraint is assumed to be an equality.
The "strength" attribute is optional; if not specified, the constraint is assumed to be required.
The "source" and "target" attributes can be set to "super" to indicate that the constraint target is the widget using the GtkConstraintLayout.
There can be "constant" and "multiplier" attributes.
Additionally, the "constraints" element can also contain a description of the `GtkConstraintGuides` used by the layout:
```xml <constraints> <guide min-width="100" max-width="500" name="hspace"/> <guide min-height="64" nat-height="128" name="vspace" strength="strong"/> </constraints> ```
The "guide" element has the following optional attributes:
### Using the Visual Format Language
Complex constraints can be described using a compact syntax called VFL, or *Visual Format Language*.
The Visual Format Language describes all the constraints on a row or column, typically starting from the leading edge towards the trailing one. Each element of the layout is composed by "views", which identify a [[email protected]].
For instance:
``` [button]-[textField] ```
Describes a constraint that binds the trailing edge of "button" to the leading edge of "textField", leaving a default space between the two.
Using VFL is also possible to specify predicates that describe constraints on attributes like width and height:
``` // Width must be greater than, or equal to 50 [button(>=50)]
// Width of button1 must be equal to width of button2 [button1(==button2)] ```
The default orientation for a VFL description is horizontal, unless otherwise specified:
``` // horizontal orientation, default attribute: width H:[button(>=150)]
// vertical orientation, default attribute: height V:[button1(==button2)] ```
It's also possible to specify multiple predicates, as well as their strength:
``` // minimum width of button must be 150 // natural width of button can be 250 [button(>=150required
, ==250
medium
)] ```
Finally, it's also possible to use simple arithmetic operators:
``` // width of button1 must be equal to width of button2 // divided by 2 plus 12 [button1(button2 / 2 + 12)] ```