OffscreenEffect
Object Hierarchy:
Description:
[
CCode ( type_id =
"clutter_offscreen_effect_get_type ()" ) ]
[
Version ( since =
"1.4" ) ]
public abstract class OffscreenEffect :
Effect
The OffscreenEffect structure contains only private data and should be accessed using the provided
API
Content:
Creation methods:
Methods:
- public virtual Handle create_texture (float width, float height)
Calls the create_texture
virtual function of the
this
- public unowned Material get_target ()
Retrieves the material used as a render target for the offscreen
buffer created by this
- public bool get_target_rect (out Rect rect)
Retrieves the origin and size of the offscreen buffer used by
this to paint the actor to which it has been applied.
- public bool get_target_size (out float width, out float height)
Retrieves the size of the offscreen buffer used by
this to paint the actor to which it has been applied.
- public unowned Handle get_texture ()
Retrieves the texture used as a render target for the offscreen buffer
created by this
- public virtual void paint_target ()
Calls the paint_target
virtual function of the
this
Inherited Members:
All known members inherited from class Clutter.Effect
All known members inherited from class Clutter.ActorMeta
All known members inherited from class GLib.Object
- @get
- @new
- @ref
- @set
- add_toggle_ref
- add_weak_pointer
- bind_property
- connect
- constructed
- disconnect
- dispose
- dup_data
- dup_qdata
- force_floating
- freeze_notify
- get_class
- get_data
- get_property
- get_qdata
- get_type
- getv
- interface_find_property
- interface_install_property
- interface_list_properties
- is_floating
- new_valist
- new_with_properties
- newv
- notify
- notify_property
- ref_count
- ref_sink
- remove_toggle_ref
- remove_weak_pointer
- replace_data
- replace_qdata
- set_data
- set_data_full
- set_property
- set_qdata
- set_qdata_full
- set_valist
- setv
- steal_data
- steal_qdata
- thaw_notify
- unref
- watch_closure
- weak_ref
- weak_unref