BehaviourDepth
Object Hierarchy:
Description:
[
CCode ( type_id =
"clutter_behaviour_depth_get_type ()" ) ]
[
Version ( deprecated =
true , deprecated_since =
"1.6" , since =
"0.2" ) ]
public class BehaviourDepth :
Behaviour,
Scriptable
Warning: BehaviourDepth is deprecated since 1.6.
The BehaviourDepth structure contains only private data and should be accessed using the provided API
Note:
Use animate with depth
instead.
Content:
Properties:
Creation methods:
- public BehaviourDepth (Alpha? alpha, int depth_start, int depth_end)
Creates a new BehaviourDepth which can be
used to control the ClutterActor:depth property of a set of Actors.
Methods:
Inherited Members:
All known members inherited from class Clutter.Behaviour
All known members inherited from class GLib.Object
- @get
- @new
- @ref
- @set
- add_toggle_ref
- add_weak_pointer
- bind_property
- connect
- constructed
- disconnect
- dispose
- dup_data
- dup_qdata
- force_floating
- freeze_notify
- get_class
- get_data
- get_property
- get_qdata
- get_type
- getv
- interface_find_property
- interface_install_property
- interface_list_properties
- is_floating
- new_valist
- new_with_properties
- newv
- notify
- notify_property
- ref_count
- ref_sink
- remove_toggle_ref
- remove_weak_pointer
- replace_data
- replace_qdata
- set_data
- set_data_full
- set_property
- set_qdata
- set_qdata_full
- set_valist
- setv
- steal_data
- steal_qdata
- thaw_notify
- unref
- watch_closure
- weak_ref
- weak_unref
All known members inherited from interface Clutter.Scriptable