MOUSE_RELATIVE_MODE_WARP


Description:

[ Version ( since = "2.0.2" ) ]
[ CCode ( cname = "SDL_HINT_MOUSE_RELATIVE_MODE_WARP" ) ]
public const string MOUSE_RELATIVE_MODE_WARP

A variable controlling whether relative mouse mode is implemented using mouse warping

This variable can be set to the following values:

  • "0" - Relative mouse mode uses raw input
  • "1" - Relative mouse mode uses mouse warping

By default SDL will use raw input for relative mouse mode


Namespace: SDL.Hint
Package: sdl2



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