[ CCode ( type_id = "adw_animation_get_type ()" ) ] [ Version ( since = "1.0" ) ] publicabstractclassAnimation : Object
A base class for animations.
`AdwAnimation` represents an animation on a widget. It has a target that provides a value to animate, and a state indicating whether the
animation hasn't been started yet, is playing, paused or finished.
Currently there are two concrete animation types: [class@TimedAnimation] and [class@SpringAnimation].
`AdwAnimation` will automatically skip the animation if [property@Animation:widget] is unmapped, or if [
[email protected]:gtk-enable-animations] is `FALSE`.
The [signal@Animation:AdwAnimation:done] signal can be used to perform an action after the animation ends, for example
hiding a widget after animating its [[email protected]:opacity] to 0.
`AdwAnimation` will be kept alive while the animation is playing. As such, it's safe to create an animation, start it and immediately
unref it: A fire-and-forget animation:
```c static void animation_cb (double value, MyObject *self) { // Do something with value }
If there's a chance the previous animation for the same target hasn't yet finished, the previous animation should be stopped first, or
the existing `AdwAnimation` object can be reused.