rotate


Description:

[ Version ( since = "1.0" ) ]
public void rotate (float angle, Vec3 axis)

Adds a rotation transformation to this, using the given angle and axis vector.

This is the equivalent of calling init_rotate and then multiplying the matrix this with the rotation matrix.

Parameters:

this

a Matrix

angle

the rotation angle, in degrees

axis

the rotation axis, as a Vec3




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