Handle
Object Hierarchy:
Description:
[ CCode ( ref_function = "cogl_handle_ref" , unref_function = "cogl_handle_unref" ) ]
[ Compact ]
public class Handle
Content:
Methods:
- public bool is_bitmap ()
Checks whether object
is a CoglBitmap
- public bool is_buffer ()
- public bool is_material ()
Gets whether the given handle references an existing material object.
- public bool is_offscreen ()
Determines whether the given
Object references an offscreen framebuffer object.
- public bool is_pixel_buffer ()
- public bool is_program ()
Gets whether the given handle references an existing program object.
- public bool is_shader ()
Gets whether the given handle references an existing shader object.
- public bool is_texture ()
Gets whether the given object references a texture object.
- public bool is_vertex_buffer ()
Checks whether handle
is a Vertex Buffer Object