[ Version ( deprecated = true , deprecated_since = "1.12" , since = "0.8" ) ]
public void set_filter_quality (TextureQuality filter_quality)
Warning: set_filter_quality is deprecated since 1.12.
Sets the filter quality when scaling a texture.
Use Image and set_content_scaling_filters instead
The quality is an enumeration currently the following values are supported: LOW which is fast but only uses nearest neighbour interpolation. MEDIUM which is computationally a bit more expensive (bilinear interpolation), and HIGH which uses extra texture memory resources to improve scaled down rendering as well (by using mipmaps). The default value is MEDIUM.
this |
a Texture |
filter_quality |
new filter quality value |