TableLayout
Object Hierarchy:
Description:
[
CCode ( type_id =
"clutter_table_layout_get_type ()" ) ]
[
Version ( deprecated =
true , deprecated_since =
"1.18" , since =
"1.4" ) ]
public class TableLayout :
LayoutManager
Warning: TableLayout is deprecated since 1.18.
The TableLayout structure contains only private data and should be accessed using the provided API
Content:
Properties:
- public uint column_spacing { get; set; }
The spacing between columns of the TableLayout
, in pixels
- public uint easing_duration { get; set; }
The duration of the animations, in case
use_animations is set to true
.
- public ulong easing_mode { get; set; }
The easing mode for the animations, in case
use_animations is set to true
.
- public uint row_spacing { get; set; }
The spacing between rows of the TableLayout
, in pixels
- public bool use_animations { get; set; }
Whether the TableLayout should animate
changes in the layout properties.
Creation methods:
Methods:
- public void get_alignment (Actor actor, out TableAlignment x_align, out TableAlignment y_align)
Retrieves the horizontal and vertical alignment policies for
actor
as set using pack or
set_alignment.
- public int get_column_count ()
Retrieve the current number of columns in
this
- public uint get_column_spacing ()
- public uint get_easing_duration ()
- public ulong get_easing_mode ()
- public void get_expand (Actor actor, out bool x_expand, out bool y_expand)
Retrieves the horizontal and vertical expand policies for actor
as set using pack or
set_expand
- public void get_fill (Actor actor, out bool x_fill, out bool y_fill)
Retrieves the horizontal and vertical fill policies for actor
as set using pack or
set_fill
- public int get_row_count ()
Retrieve the current number rows in the
this
- public uint get_row_spacing ()
- public void get_span (Actor actor, out int column_span, out int row_span)
Retrieves the row and column span for actor
as set using
pack or set_span
- public bool get_use_animations ()
Retrieves whether this should
animate changes in the layout properties
- public void pack (Actor actor, int column, int row)
Packs actor
inside the
Container associated to this at the given row
and column.
- public void set_alignment (Actor actor, TableAlignment x_align, TableAlignment y_align)
Sets the horizontal and vertical alignment policies for actor
inside this
- public void set_column_spacing (uint spacing)
Sets the spacing between columns of this
- public void set_easing_duration (uint msecs)
Sets the duration of the animations used by
this when animating changes in the layout properties
- public void set_easing_mode (ulong mode)
Sets the easing mode to be used by this
when animating changes in layout properties
- public void set_expand (Actor actor, bool x_expand, bool y_expand)
Sets the horizontal and vertical expand policies for actor
inside this
- public void set_fill (Actor actor, bool x_fill, bool y_fill)
Sets the horizontal and vertical fill policies for actor
inside this
- public void set_row_spacing (uint spacing)
Sets the spacing between rows of this
- public void set_span (Actor actor, int column_span, int row_span)
Sets the row and column span for actor
inside
this
- public void set_use_animations (bool animate)
Sets whether this should animate
changes in the layout properties
Inherited Members:
All known members inherited from class Clutter.LayoutManager
All known members inherited from class GLib.Object
- @get
- @new
- @ref
- @set
- add_toggle_ref
- add_weak_pointer
- bind_property
- connect
- constructed
- disconnect
- dispose
- dup_data
- dup_qdata
- force_floating
- freeze_notify
- get_class
- get_data
- get_property
- get_qdata
- get_type
- getv
- interface_find_property
- interface_install_property
- interface_list_properties
- is_floating
- new_valist
- new_with_properties
- newv
- notify
- notify_property
- ref_count
- ref_sink
- remove_toggle_ref
- remove_weak_pointer
- replace_data
- replace_qdata
- set_data
- set_data_full
- set_property
- set_qdata
- set_qdata_full
- set_valist
- setv
- steal_data
- steal_qdata
- thaw_notify
- unref
- watch_closure
- weak_ref
- weak_unref