PaintNode
Object Hierarchy:
Description:
[ CCode ( type_id = "clutter_paint_node_get_type ()" ) ]
[ Version ( since = "1.10" ) ]
public abstract class PaintNode
The `ClutterPaintNode` structure contains only private data and it should be accessed using the provided API.
Content:
Creation methods:
Methods:
- public unowned PaintNode @ref ()
Acquires a reference on this.
- public void add_child (PaintNode child)
Adds child
to the list of children of
this.
- public void add_rectangle (ActorBox rect)
Adds a rectangle region to the this,
as described by the passed rect
.
- public void add_texture_rectangle (ActorBox rect, float x_1, float y_1, float x_2, float y_2)
Adds a rectangle region to the this,
with texture coordinates.
- public void set_name (string name)
Sets a user-readable name
for
this.
- public void unref ()
Releases a reference on this.