[ CCode ( cname = "VTE_SPAWN_NO_PARENT_ENVV" ) ]
public const int SPAWN_NO_PARENT_ENVV
Use this as a spawn flag (together with flags from SpawnFlags) in spawn_async.
Normally, the spawned process inherits the environment from the parent process; when this flag is used, only the environment variables passed to spawn_async etc. are passed to the child process.