Computes the ink rectangle and logical rectangle of a single SVG element.
While `rsvg_handle_get_geometry_for_layer` computes the geometry of an SVG element subtree with its transformation matrix, this other function will compute the element's geometry as if it were being rendered under an identity transformation by itself. That is, the resulting geometry is as if the element got extracted by itself from the SVG.
This function is the counterpart to `rsvg_handle_render_element`.
Element IDs should look like an URL fragment identifier; for example, pass `foo
` (hash `foo`) to get the geometry of the
element that has an `id="foo"` attribute.
The "ink rectangle" is the bounding box that would be painted for fully- stroked and filled elements.
The "logical rectangle" just takes into account the unstroked paths and text outlines.
Note that these bounds are not minimum bounds; for example, clipping paths are not taken into account.
You can pass `NULL` for the id
if you want to measure all the elements in the SVG, i.e. to measure everything from the root
element.
This operation is not constant-time, as it involves going through all the child elements.
this |
An [[email protected]] |
id |
An element's id within the SVG, starting with "#" (a single hash character), for example, ` |
out_ink_rect |
Place to store the ink rectangle of the element. |
out_logical_rect |
Place to store the logical rectangle of the element. |
`TRUE` if the geometry could be obtained, or `FALSE` on error. Errors are returned in the throws argument. API ordering: This function must be called on a fully-loaded this. See the section "[API ordering ](class.Handle.html#api-ordering)" for details. Panics: this function will panic if the this is not fully-loaded. |