Fill all the pixels in the range (x
, y
) to (x
+ width
, y
+ height
) to the value in src
.
The number of bytes in src
is always 3 as it must be in plain RGB24 format.
this |
the framebuffer object |
src |
the new pixel data |
rowstride |
the number of bytes per row |
x |
the horizontal pixel to start filling |
y |
the vertical pixel to start filling |
width |
the number of pixels to fill horizontally |
height |
the number of pixels to fill vertically |