Binds buffers to the framebuffer.
Ensures that the this framebuffer object is made the current draw and read target, and that all the required buffers for the this are created and bound to the framebuffer.
This function is automatically called before emitting the [[email protected]:GtkGLArea:render
] signal, and doesn't normally
need to be called by application code.
this |
a `GtkGLArea` |