[ Version ( since = "2.18" ) ]
public void set_has_window (bool has_window)
Specifies whether this has a Window of its own.
Note that all realized widgets have a non-null “window” pointer (
get_window never returns a null window when a
widget is realized), but for many of them it’s actually the Window of one of its parent widgets. Widgets that
do not create a window for themselves in realize
must announce this by calling this function with has_window
= false.
This function should only be called by widget implementations, and they should call it in their init
function.
this |
a Widget |
has_window |
whether or not this has a window. |