pulse


Description:

[ NoAccessorMethod ]
[ Version ( since = "2.20" ) ]
public uint pulse { get; set; }

Pulse of the spinner.

Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout.

By default, the Spinner widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.




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