[ Version ( since = "2.4" ) ]
public abstract void add_attribute (CellRenderer cell, string attribute, int column)
Adds an attribute mapping to the list in this.
The column
is the column of the model to get a value from, and the attribute
is the parameter on cell
to be set from the value. So for example if column 2 of the model contains strings, you could have the “text” attribute of a
CellRendererText get its values from column 2.
this | |
cell | |
attribute |
an attribute on the renderer |
column |
the column position on the model to get the attribute from |