[ CCode ( has_construct_function = false , type = "GstPlayerSignalDispatcher*" ) ]
public PlayerGMainContextSignalDispatcher (MainContext? application_context)
Creates a new GstPlayerSignalDispatcher that uses application_context
, or the thread default one if
null is used.
See Player.
application_context |
GMainContext to use or null |
the new GstPlayerSignalDispatcher |