set_config


Description:

[ Version ( since = "1.10" ) ]
public bool set_config (owned Structure config)

Set the configuration of the player.

If the player is already configured, and the configuration haven't change, this function will return true . If the player is not in the GST_PLAYER_STATE_STOPPED, this method will return false and active configuration will remain.

config is a Structure that contains the configuration parameters for the player.

This function takes ownership of config.

Parameters:

this

Player instance

config

a Structure

Returns:

true when the configuration could be set.




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