STATE_CHANGED


Description:

STATE_CHANGED

a state change happened

Example: Dynamic pipelines:

// See http://docs.gstreamer.com/x/aAAF
// for a detailed description

public class Main {
private Gst.Pipeline pipeline;
private Gst.Element source;
private Gst.Element convert;
private Gst.Element sink;

//
// Handler for the pad-added signal.
//
// This function will be called by the pad-added signal.
//
private void pad_added_handler (Gst.Element src, Gst.Pad new_pad) {
Gst.Pad sink_pad = this.convert.get_static_pad ("sink");
print ("Received new pad '%s' from '%s':\n", new_pad.name, src.name);

// If our converter is already linked, we have nothing to do here:
if (sink_pad.is_linked ()) {
print (" We are already linked. Ignoring.\n");
return ;
}

// Check the new pad's type:
Gst.Caps new_pad_caps = new_pad.query_caps (null);
weak Gst.Structure new_pad_struct = new_pad_caps.get_structure (0);
string new_pad_type = new_pad_struct.get_name ();
if (!new_pad_type.has_prefix ("audio/x-raw")) {
print (" It has type '%s' which is not raw audio. Ignoring.\n", new_pad_type);
return ;
}

// Attempt the link:
Gst.PadLinkReturn ret = new_pad.link (sink_pad);
if (ret != Gst.PadLinkReturn.OK) {
print (" Type is '%s' but link failed.\n", new_pad_type);
} else {
print (" Link succeeded (type '%s').\n", new_pad_type);
}
}

//
// Example runner
//
public int run () {
// Create the elements:
this.source = Gst.ElementFactory.make ("uridecodebin", "source");
this.convert = Gst.ElementFactory.make ("audioconvert", "convert");
this.sink = Gst.ElementFactory.make ("autoaudiosink", "sink");

// Create the empty pipeline:
this.pipeline = new Gst.Pipeline ("test-pipeline");

if (this.pipeline == null || this.source == null || this.convert == null || this.sink == null) {
print ("Not all elements could be created.\n");
return -1;
}

// Build the pipeline. Note that we are NOT linking the source at this
// point. We will do it later.

this.pipeline.add_many (this.source, this.convert , this.sink);
if (!this.convert.link (this.sink)) {
print ("Elements could not be linked.\n");
return -1;
}

// Set the URI to play:
this.source.set ("uri", "http://docs.gstreamer.com/media/sintel_trailer-480p.webm");

// Connect to the pad-added signal:
this.source.pad_added.connect (pad_added_handler);

// Start playing:
Gst.StateChangeReturn ret = this.pipeline.set_state (Gst.State.PLAYING);
if (ret == Gst.StateChangeReturn.FAILURE) {
stderr.puts ("Unable to set the pipeline to the playing state.\n");
return -1;
}

// Listen to the bus:
Gst.Bus bus = this.pipeline.get_bus ();
bool terminate = false;
do {
Gst.Message msg = bus.timed_pop_filtered (Gst.CLOCK_TIME_NONE,
Gst.MessageType.STATE_CHANGED | Gst.MessageType.ERROR | Gst.MessageType.EOS);

// Parse message:
if (msg != null) {
switch (msg.type) {
case Gst.MessageType.ERROR:
GLib.Error err;
string debug_info;

msg.parse_error (out err, out debug_info);
stderr.printf ("Error received from element %s: %s\n", msg.src.name, err.message);
stderr.printf ("Debugging information: %s\n", (debug_info != null)? debug_info : "none");
terminate = true;
break;

case Gst.MessageType.EOS:
print ("End-Of-Stream reached.\n");
terminate = true;
break;

case Gst.MessageType.STATE_CHANGED:
// We are only interested in state-changed messages from the pipeline:
if (msg.src == this.pipeline) {
Gst.State old_state;
Gst.State new_state;
Gst.State pending_state;

msg.parse_state_changed (out old_state, out new_state, out pending_state);
print ("Pipeline state changed from %s to %s:\n",
Gst.Element.state_get_name (old_state),
Gst.Element.state_get_name (new_state));
}
break;

default:
//We should not reach here:
assert_not_reached ();
}
}
} while (!terminate);

// Free resources:
bus = null;
this.pipeline.set_state (Gst.State.NULL);
this.pipeline = null;

return 0;
}

public static int main (string[] args) {
// Initialize GStreamer:
Gst.init (ref args);

// Run the example:
return new Main ().run ();
}
}

valac --pkg gstreamer-1.0 dynamic-pipelines.vala



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