Will be emitted whenever an element's movement invokes a snapping event during an edit (usually of one of its ancestors) because its start or end point lies within the snapping_distance of another element's start or end point.
See EditMode to see what can snap during an edit.
Note that only up to one snapping-started signal will be emitted per element edit within a timeline.
obj1 |
The first element that is snapping |
obj2 |
The second element that is snapping |
position |
The position where the two objects will snap to |