snapping_started


Description:

public signal void snapping_started (TrackElement obj1, TrackElement obj2, uint64 position)

Will be emitted whenever an element's movement invokes a snapping event during an edit (usually of one of its ancestors) because its start or end point lies within the snapping_distance of another element's start or end point.

See EditMode to see what can snap during an edit.

Note that only up to one snapping-started signal will be emitted per element edit within a timeline.

Parameters:

obj1

The first element that is snapping

obj2

The second element that is snapping

position

The position where the two objects will snap to




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