[ Version ( since = "1.20" ) ]
public void freeze_commit ()
Freezes the timeline from being committed.
This is usually needed while the timeline is being rendered to ensure that not change to the timeline are taken into account during that moment. Once the rendering is done, you should call thaw_commit so that comiting becomes possible again and any call to `commit()` that happened during the rendering is actually taken into account.
this |
The Timeline |