Connects c_handler
to the signal detailed_signal
on
target.
Ensures that the object
stays alive during the call to c_handler
by temporarily adding a reference count. When
the object
is destroyed the signal handler will automatically be removed.
You cannot connect a signal handler after target has been set.
this | |
detailed_signal |
a string of the form `signal-name` with optional ` |
c_handler |
the ObjectConstructorFunc to connect |
object |
the Object to pass as data to |
flags |
ConnectFlags for the signal connection |