This is similar to connect_data, but uses a closure which ensures that
the gobject
stays alive during the call to c_handler
by temporarily adding a reference count to gobject
.
When the gobject
is destroyed the signal handler will be automatically disconnected. Note that this is not currently
threadsafe (ie: emitting a signal while gobject
is being destroyed in another thread is not safe).
instance |
the instance to connect to. |
detailed_signal |
a string of the form "signal-name: |
gobject |
the object to pass as data to |
c_handler |
the ObjectConstructorFunc to connect. |
connect_flags |
a combination of ConnectFlags. |
the handler id. |