Send one or more data messages from this in one go.
messages
must point to an array of OutputMessage structs and
messages.length
must be the length of this array. Each OutputMessage
contains an address to send the data to, and a pointer to an array of OutputVector
structs to describe the buffers that the data to be sent for each message will be gathered from.
flags
modify how the message is sent. The commonly available arguments for this are available in the
SocketMsgFlags enum, but the values there are the same as the system values, and the
flags are passed in as-is, so you can pass in system-specific flags too.
The other members of OutputMessage are treated as described in its documentation.
If timeout
is negative the call will block until messages.length
have been sent, cancellable
is
cancelled, or an error occurs.
If timeout
is 0 the call will send up to messages.length
without blocking, or will return
g_io_error_would_block if there is no space to send messages.
If timeout
is positive the call will block on the same conditions as if timeout
were negative. If the timeout
is reached before any messages are sent, g_io_error_timed_out is returned, otherwise it will return the
number of messages sent before timing out.
To be notified when messages can be sent, wait for the g_io_out condition. Note though that you may still receive g_io_error_would_block from send_messages even if you were previously notified of a g_io_out condition. (On Windows in particular, this is very common due to the way the underlying APIs work.)
If the connection is shut down or closed (by calling close or
shutdown with shutdown_write
set, if it’s a
Socket, for example), all calls to this function will return
g_io_error_closed.
On error -1 is returned and throws is set accordingly. An error will only be returned if zero messages
could be sent; otherwise the number of messages successfully sent before the error will be returned. If cancellable
is
cancelled, g_io_error_cancelled is returned as with any other error.
this | |
messages |
an array of OutputMessage structs |
flags |
an int containing SocketMsgFlags flags |
timeout |
the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely |
cancellable |
a gcancellable |
num_messages |
the number of elements in |
number of messages sent, or -1 on error. Note that the number of messages sent may be smaller than |