add_action_entries


Description:

public void add_action_entries (ActionEntry[] entries, void* user_data)

A convenience function for creating multiple SimpleAction instances and adding them to a ActionMap.

Each action is constructed as per one ActionEntry.

static void
activate_quit (GSimpleAction *simple,
GVariant *parameter,
gpointer user_data)
{
exit (0);
}

static void
activate_print_string (GSimpleAction *simple,
GVariant *parameter,
gpointer user_data)
{
g_print ("%s\n", g_variant_get_string (parameter, NULL));
}

static GActionGroup *
create_action_group (void)
{
const GActionEntry entries[] = {
{ "quit", activate_quit },
{ "print-string", activate_print_string, "s" }
};
GSimpleActionGroup *group;

group = g_simple_action_group_new ();
g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL);

return G_ACTION_GROUP (group);
}

Parameters:

this

a ActionMap

entries

a pointer to the first item in an array of ActionEntry structs

user_data

the user data for signal connections

n_entries

the length of entries, or -1 if entries is null-terminated




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