load_avatar


Description:

public async LoadableIcon? load_avatar (string id) throws Error

Fetch an avatar from the cache by its globally unique ID.

It is up to the caller to ensure that file I/O is rate-limited when loading many avatars in parallel, by limiting calls to GLib.LoadableIcon.load.

Parameters:

id

the globally unique ID for the avatar

Returns:

Avatar from the cache, or null if it doesn't exist in the cache

Exceptions:

GLib.Error

if checking for existence of the cache file failed

Since:

0.6.0




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