This function lets you use an array of indices to specify the vertices within your vertex buffer that you want to draw.
Use the CoglPrimitive
api instead
The indices themselves are created by calling VertexBufferIndices
Any un-submitted attribute changes are automatically submitted before drawing.
mode |
A VerticesMode specifying how the vertices should be interpreted. |
indices |
A CoglHandle for a set of indices allocated via VertexBufferIndices |
min_index |
Specifies the minimum vertex index contained in indices |
max_index |
Specifies the maximum vertex index contained in indices |
indices_offset |
An offset into named indices. The offset marks the first index to use for drawing. |
count |
Specifies the number of vertices you want to draw. |
handle |
A vertex buffer handle |