draw_elements


Description:

public void draw_elements (VerticesMode mode, VertexBufferIndices indices, int min_index, int max_index, int indices_offset, int count)

This function lets you use an array of indices to specify the vertices within your vertex buffer that you want to draw.

Note:

Use the CoglPrimitive api instead

The indices themselves are created by calling VertexBufferIndices

Any un-submitted attribute changes are automatically submitted before drawing.

Parameters:

mode

A VerticesMode specifying how the vertices should be interpreted.

indices

A CoglHandle for a set of indices allocated via VertexBufferIndices

min_index

Specifies the minimum vertex index contained in indices

max_index

Specifies the maximum vertex index contained in indices

indices_offset

An offset into named indices. The offset marks the first index to use for drawing.

count

Specifies the number of vertices you want to draw.

handle

A vertex buffer handle




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