Attaches a shader to a program object.
Use CoglSnippet
api
A program can have multiple vertex or fragment shaders but only one of them may provide a main
function. It is allowed to
use a program with only a vertex shader or only a fragment shader.
shader_handle |
a VertexBufferIndices for a vertex of fragment shader. |
program_handle |
a VertexBufferIndices for a shdaer program. |