set_layer_point_sprite_coords_enabled


Description:

public static bool set_layer_point_sprite_coords_enabled (Material material, int layer_index, bool enable) throws Error

When rendering points, if enable is true then the texture coordinates for this layer will be replaced with coordinates that vary from 0.0 to 1.0 across the primitive.

Note:

Use cogl_pipeline_set_layer_point_sprite_coords_enabled instead

The top left of the point will have the coordinates 0.0,0.0 and the bottom right will have 1.0,1.0. If enable is false then the coordinates will be fixed for the entire point.

This function will only work if POINT_SPRITE is available. If the feature is not available then the function will return false and set error.

Parameters:

material

a VertexBufferIndices to a material.

layer_index

the layer number to change.

enable

whether to enable point sprite coord generation.

Returns:

true if the function succeeds, false otherwise.




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