[ Version ( since = "0.8" ) ]
public void add_marker_at_time (string marker_name, uint msecs)
Adds a named marker that will be hit when the timeline has been running for msecs
milliseconds.
Markers are unique string identifiers for a given position on the timeline. Once this reaches the given
msecs
, it will emit a marker_reached signal for each marker
attached to that position.
A marker can be removed with remove_marker. The timeline can be advanced to a marker using advance_to_marker.
See also: add_marker
this |
a Timeline |
marker_name |
the unique name for this marker |
msecs |
position of the marker in milliseconds |