[ NoAccessorMethod ]
[ Version ( deprecated = true , deprecated_since = "1.12" , since = "1.4" ) ]
public string state { owned get; set; }
Warning: state is deprecated since 1.12.
The currently set target state, setting it causes the state machine to transition to the new state, use warp_to_state to change state without a transition.
Use KeyframeTransition and TransitionGroup instead