[ Version ( deprecated = true , deprecated_since = "1.12" , since = "1.4" ) ]
public void set_animator (string source_state_name, string target_state_name, Animator? animator)
Warning: set_animator is deprecated since 1.12.
Specifies a Animator to be used when transitioning between the two named states.
Use KeyframeTransition and TransitionGroup instead
The animator
allows specifying a transition between the state that is more elaborate than the basic transitions allowed by
the tweening of properties defined in the State keys.
If animator
is null
it will unset an existing animator.
State will take a reference on the passed animator
, if any
this |
a State instance. |
source_state_name |
the name of a source state |
target_state_name |
the name of a target state |
animator |