set_uniform


Description:

[ Version ( since = "1.0" ) ]
public void set_uniform (string name, Value value)

Sets a user configurable variable in the GLSL shader programs attached to a Shader.

Note:

Use ShaderEffect instead.

Parameters:

this

a Shader.

name

name of uniform in GLSL shader program to set.

value

a ShaderFloat, ShaderInt or ShaderMatrix Value.




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