add_move_to
Description:
public void add_move_to (int x, int y)
Adds a MOVE_TO type node to the path.
This is usually used as the first node in a path. It can also be used in the middle of the path to cause the actor to jump to the new
coordinate.
Parameters:
this |
a Path
|
x |
the x coordinate
|
y |
the y coordinate
|