[ Version ( since = "1.12" ) ]
public void sequence_grab (EventSequence sequence, Actor actor)
Acquires a grab on actor
for the given this and the given touch sequence
.
Any touch event coming from this and from sequence
will be delivered to actor
, bypassing the usual event delivery mechanism, until the grab is released by calling
sequence_ungrab.
The grab is client-side: even if the windowing system used by the Clutter backend has the concept of "device grabs", Clutter will not use them.
this | |
sequence | |
actor |
a Actor |