ActorFlags
Description:
[ CCode ( cprefix = "CLUTTER_ACTOR_" , type_id = "clutter_actor_flags_get_type ()" ) ]
[ Flags ]
public enum ActorFlags
Flags used to signal the state of an actor.
Content:
Enum values:
- MAPPED - the actor will be painted (is
visible, and inside a toplevel, and all parents visible)
- NO_LAYOUT - the actor provides an
explicit layout management policy for its children; this flag will prevent Clutter from automatic queueing of relayout and will defer
all layouting to the actor itself
- REACTIVE - the actor 'reacts' to mouse
events emmitting event signals
- REALIZED - the resources associated to
the actor have been allocated
- VISIBLE - the actor has been shown by
the application program