SDLTTF.Font.render_glyph_blended_utf16 – SDL2_ttf Reference Manual
render_glyph_blended_utf16
Description:
[
CCode
( cname =
"TTF_RenderGlyph_Blended"
) ]
public
Surface
?
render_glyph_blended_utf16
(
unichar2
ch,
Color
fg)
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